Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Text-Based + Visual Novel
Text-Based + Visual Novel
Games tagged both Text-Based and Visual Novel: 349 indie paid launches, 7 of them earned $100k+ in their first year.
Showing Text-Based + Visual Novel priced $10 to $20, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Text-Based + Visual Novel trails both its tags: 4.2 in 100 of its launches earned $100k+ priced $10 to $20, against 6.8 in 100 for Text-Based and 14.6 in 100 for Visual Novel.
That is 1 in 24, about 0.2 times the 18.6 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 71 games tagged both Text-Based and Visual Novel priced $10 to $20. 4.2 in 100 of them earned $100k+, against 10.6 for Text-Based-only games and 16.5 for Visual Novel-only games, so games with both tags did worse than games with either tag alone.
Both: 71 games priced $10 to $20; 4.2 in 100 earned $100k+ (1 in 24), typical first-year earnings $3,116.
Circle areas follow launch counts; the gold overlap is exactly the pair's 71 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Text-Based + Visual Novel is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view309 of 349 launches | Without the breakout348 of 349 launches | Last 18 months187 of 349 launches |
|---|---|---|---|---|
| Launches counted | 3497 hits | 3096 hits | 3486 hits | 1872 hits |
| Earned $100k+ | 2.0 in 1001 in 50 | 1.9 in 1001 in 53 | 1.7 in 1001 in 59 | 1.1 in 1001 in 91 |
| Typical first-year earnings | $727top tenth $18,845+ | $810 | $727 | $445 |
| Chance against standard | the yardstick | -5.0%0.1 fewer in 100 | -15.0%0.3 fewer in 100 | -45.0%0.9 fewer in 100 |
| Typical against standard | the yardstick | +11.4%$83 more | 0.0%no change | -38.8%$282 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Text-Based and Visual Novel, 6 to 30 months old: 349 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 40 of 349 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Homicipher (40.2% of the money): 348 launches left.
Keeps only launches 18 months old or newer: 187 of 349.
Text-Based is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| Text-Based | BaseStandardevery launch | West-facing view662 of 733 launches | Without the breakout732 of 733 launches | Last 18 months411 of 733 launches |
|---|---|---|---|---|
| Launches counted | 73318 hits | 66217 hits | 73217 hits | 4116 hits |
| Earned $100k+ | 2.5 in 1001 in 40 | 2.6 in 1001 in 38 | 2.3 in 1001 in 43 | 1.5 in 1001 in 67 |
| Typical first-year earnings | $615top tenth $18,677+ | $728 | $615 | $484 |
| Chance against standard | the yardstick | +4.0%0.1 more in 100 | -8.0%0.2 fewer in 100 | -40.0%1.0 fewer in 100 |
| Typical against standard | the yardstick | +18.4%$113 more | 0.0%no change | -21.3%$131 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Text-Based, 6 to 30 months old: 733 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 71 of 733 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Homicipher (22.3% of the money): 732 launches left.
Keeps only launches 18 months old or newer: 411 of 733.
Visual Novel is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| Visual Novel | BaseStandardevery launch | West-facing view1,823 of 2,114 launches | Without the breakout2,113 of 2,114 launches | Last 18 months1,162 of 2,114 launches |
|---|---|---|---|---|
| Launches counted | 2,114130 hits | 1,823100 hits | 2,113129 hits | 1,16263 hits |
| Earned $100k+ | 6.1 in 1001 in 16 | 5.5 in 1001 in 18 | 6.1 in 1001 in 16 | 5.4 in 1001 in 19 |
| Typical first-year earnings | $1,293top tenth $48,802+ | $1,214 | $1,287 | $910 |
| Chance against standard | the yardstick | -9.8%0.6 fewer in 100 | 0.0%no change | -11.5%0.7 fewer in 100 |
| Typical against standard | the yardstick | -6.1%$79 less | -0.5%$6 less | -29.6%$383 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Visual Novel, 6 to 30 months old: 2,114 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 291 of 2,114 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Until Then (7.5% of the money): 2,113 launches left.
Keeps only launches 18 months old or newer: 1,162 of 2,114.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Text-Based + Visual Novel moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.