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on 11 Nov 2026

Niches / Top-Down + Turn-Based Tactics

Niche

Top-Down + Turn-Based Tactics

Games tagged both Top-Down and Turn-Based Tactics: 88 indie paid launches, 5 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Top-Down + Turn-Based Tactics priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Top-Down and is about level with Turn-Based Tactics; priced $10 to $20 it is too small to compare with Top-Down and is too small to compare with Turn-Based Tactics.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Top-Down + Turn-Based Tactics is too small to compare with Top-Down and is too small to compare with Turn-Based Tactics: 3 of its 14 launches earned $100k+ priced $10 to $20, against 17.4 in 100 for Top-Down and 16.9 in 100 for Turn-Based Tactics.

Small sample: 14 launches, 3 hits.

TIEA tie
Tag onemood tagTop-Down
17.4in 100 earned
$100k+
Odds17.4 in 100
Typical earnings$9,694
Launches190 / 33 hits
Pair against ittoo few hits to compare
TIEA tie
This pairTop-Down + Turn-Based Tactics
3 of 14launches earned
$100k+ small
Odds3 of 14 launches
$1k+11 of 14 launches
$10k+7 of 14 launches
Launches14 / 3 hits
Expected20.5 in 100
TIEA tie
16.9in 100 earned
$100k+
Odds16.9 in 100
Typical earnings$8,788
Launches249 / 42 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20Top-Down is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 14 games tagged both Top-Down and Turn-Based Tactics priced $10 to $20. 3 of 14 of them earned $100k+, against 17.0 in 100 for Top-Down-only games and 16.6 in 100 for Turn-Based Tactics-only games, so the mix is too small to compare with Top-Down alone and is too small to compare with Turn-Based Tactics alone.

Both: 14 games priced $10 to $20; 3 of 14 earned $100k+, odds by size $1k+ 11 of 14 launches · $10k+ 7 of 14 launches · $100k+ 3 of 14 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 14 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Reverse Collapse: Code Name Bakeryleads this pair58.2%
PairReverse Collapse: Code Name Bakery58.2%
Top-DownDeep Rock Galactic: Survivor18.3%
Turn-Based TacticsTactical Breach Wizards10.6%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Top-Down + Turn-Based Tactics

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Reverse Collapse: Code Name Bakery earned 58.2% of the estimated first-year money of the 88 Top-Down + Turn-Based Tactics launches.
  • Top-Down is led by Deep Rock Galactic: Survivor, with 18.3% of its money.
  • Turn-Based Tactics is led by Tactical Breach Wizards, with 10.6% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Top-Down + Turn-Based Tactics is one-hit market: one game earned over half the money.

Top-Down + Turn-Based Tactics through every lens, all prices
This pairBaseStandardevery launchWest-facing view79 of 88 launchesWithout the breakout87 of 88 launchesLast 18 months23 of 88 launches
Launches counted885 hits792 hits874 hits231 hits
Earned $100k+5.7 in 1001 in 182 of 79too few for a rate4 of 87too few for a rate1 of 23too few for a rate
Chance of $10k+17 in 100chance of $10k+; $1k+ 39 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base-55.4%3.2 fewer in 100; too few to tell-19.1%1.1 fewer in 100-23.5%1.3 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Top-Down and Turn-Based Tactics, 12 to 36 months old: 88 launches.

Launches counted
885 hits
Earned $100k+
5.7 in 1001 in 18
Chance of $10k+
17 in 100chance of $10k+; $1k+ 39 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 88 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
792 hits
Earned $100k+
2 of 79too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-55.4%3.2 fewer in 100; too few to tell
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, Reverse Collapse: Code Name Bakery (58.2% of the money): 87 launches left. It moves the answer when that one game earned over half the money.

Launches counted
874 hits
Earned $100k+
4 of 87too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-19.1%1.1 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 23 of 88.

Launches counted
231 hits
Earned $100k+
1 of 23too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-23.5%1.3 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Top-Down and Turn-Based Tactics, 12 to 36 months old: 88 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 88 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Reverse Collapse: Code Name Bakery (58.2% of the money): 87 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 23 of 88.

Top-Down is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Top-Down through every lens, all prices
Top-DownBaseStandardevery launchWest-facing view1,803 of 1,885 launchesWithout the breakout1,884 of 1,885 launchesLast 18 months496 of 1,885 launches
Launches counted1,88559 hits1,80352 hits1,88458 hits49615 hits
Earned $100k+3.1 in 1001 in 322.9 in 1001 in 353.1 in 1001 in 323.0 in 1001 in 33
Typical first-year earnings$270top tenth $10,036+$278$270$182
Chance against standardthe base-7.9%0.2 fewer in 100-1.6%0.1 fewer in 100-3.4%0.1 fewer in 100
Typical against standardthe base+3.0%$8 more0.0%no change-32.6%$88 less
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Top-Down, 12 to 36 months old: 1,885 launches.

Launches counted
1,88559 hits
Earned $100k+
3.1 in 1001 in 32
Typical first-year earnings
$270top tenth $10,036+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 82 of 1,885 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,80352 hits
Earned $100k+
2.9 in 1001 in 35
Typical first-year earnings
$278
Chance against standard
-7.9%0.2 fewer in 100
Typical against standard
+3.0%$8 more
Without the breakoutHolds

Drops the single biggest earner, Deep Rock Galactic: Survivor (18.3% of the money): 1,884 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,88458 hits
Earned $100k+
3.1 in 1001 in 32
Typical first-year earnings
$270
Chance against standard
-1.6%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 496 of 1,885.

Launches counted
49615 hits
Earned $100k+
3.0 in 1001 in 33
Typical first-year earnings
$182
Chance against standard
-3.4%0.1 fewer in 100
Typical against standard
-32.6%$88 less
Standard
Every indie paid launch tagged Top-Down, 12 to 36 months old: 1,885 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 82 of 1,885 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Deep Rock Galactic: Survivor (18.3% of the money): 1,884 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 496 of 1,885.

Turn-Based Tactics holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Turn-Based Tactics through every lens, all prices
Turn-Based TacticsBaseStandardevery launchWest-facing view876 of 981 launchesWithout the breakout980 of 981 launchesLast 18 months301 of 981 launches
Launches counted98172 hits87665 hits98071 hits30125 hits
Earned $100k+7.3 in 1001 in 147.4 in 1001 in 137.2 in 1001 in 148.3 in 1001 in 12
Typical first-year earnings$717top tenth $63,122+$772$717$581
Chance against standardthe base+1.1%0.1 more in 100-1.3%0.1 fewer in 100+13.2%1.0 more in 100
Typical against standardthe base+7.7%$55 more0.0%no change-19.0%$136 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Turn-Based Tactics, 12 to 36 months old: 981 launches.

Launches counted
98172 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$717top tenth $63,122+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 105 of 981 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
87665 hits
Earned $100k+
7.4 in 1001 in 13
Typical first-year earnings
$772
Chance against standard
+1.1%0.1 more in 100
Typical against standard
+7.7%$55 more
Without the breakoutHolds

Drops the single biggest earner, Tactical Breach Wizards (10.6% of the money): 980 launches left. It moves the answer when that one game earned over half the money.

Launches counted
98071 hits
Earned $100k+
7.2 in 1001 in 14
Typical first-year earnings
$717
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 301 of 981.

Launches counted
30125 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$581
Chance against standard
+13.2%1.0 more in 100
Typical against standard
-19.0%$136 less
Standard
Every indie paid launch tagged Turn-Based Tactics, 12 to 36 months old: 981 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 105 of 981 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tactical Breach Wizards (10.6% of the money): 980 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 301 of 981.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Top-Down + Turn-Based Tactics moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

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