Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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Game Market DataBuild what sells
Live games
192,217
on 3 Oct 2026

Niches 3 Oct

Of 161 niches with 100+ launches at $10 to $20, 53 beat the 20 in 100 base rate. Price moves the odds most: 1 in 238 under $5, 44 in 100 at $20 to $40.53 of 161 niches beat the 20 in 100 base rate.53 beat the base rate.

Typical launch, all prices, first year $552

Niches

Every tag pair (two tags on the same game), screened by how often its indie launches earned $100k or more in their first year. Pick your price first: price moves the odds more than the tags do.

Indie paid Steam launches 12 to 36 months old, data 3 Oct 2026. A hit is an estimated first year of $100k+. Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer. The revenue estimate is soft: about 6 to 7.5 in 100 launches overall.

The niche list

161 of 4,635 niches have 100+ launches at $10 to $20. Sorted by chance of $100k+, highest first.

local-multiplayer--multiplayerNot in this view: under 100 launches at $10 to $20.
Immersive Sim + Simulation 26 in 100 earned $100k+, from 205 launches at $10 to $20typical $19,872. Best of the pins none
Pin another to compare.
Niches at $10 to $20, sorted by chance of $100k+. The first row is the base rate.
Rank#NicheChance of $100k+Typical yearTop 1 in 10LaunchesMarkersPin
All games at $10 to $20the base rate: the row to beat 20 in 100878 of 4,304 $10,978$287,297 4,304
1 38 in 100 earned $100k+, from 203 launches 38 in 10077 hits $49,247 $608,593 203 none Pin Management + Simulation
2 38 in 100 earned $100k+, from 122 launches 38 in 10046 hits $35,458 $546,840 122 Audience Pin Building + Simulation
3 37 in 100 earned $100k+, from 117 launches 37 in 10043 hits $49,247 $784,231 117 none Pin Economy + Simulation
4 35 in 100 earned $100k+, from 119 launches 35 in 10042 hits $51,218 $582,205 119 none Pin Economy + Management
5 34 in 100 earned $100k+, from 101 launches 34 in 10034 hits $24,902 $903,041 101 none Pin First-Person + Immersive Sim
6 33 in 100 earned $100k+, from 136 launches 33 in 10045 hits $42,146 $588,265 136 Audience Pin Action Roguelike + Roguelite
7 32 in 100 earned $100k+, from 154 launches 32 in 10050 hits $36,094 $865,984 154 none Pin First-Person + Simulation
8 32 in 100 earned $100k+, from 162 launches 32 in 10052 hits $38,636 $516,035 162 none Pin Life Sim + Simulation
9 31 in 100 earned $100k+, from 102 launches 31 in 10032 hits $29,950 $740,124 102 none Pin Deckbuilding + Roguelike
10 31 in 100 earned $100k+, from 183 launches 31 in 10057 hits $32,140 $469,576 183 none Pin Sandbox + Simulation
11 31 in 100 earned $100k+, from 133 launches 31 in 10041 hits $25,903 $720,790 133 Audience Pin Action Roguelike + Roguelike
12 31 in 100 earned $100k+, from 236 launches 31 in 10072 hits $25,591 $720,790 236 none Pin Roguelike + Roguelite
13 29 in 100 earned $100k+, from 110 launches 29 in 10032 hits $26,622 $348,092 110 none Pin Management + Strategy
14 29 in 100 earned $100k+, from 128 launches 29 in 10037 hits $17,627 $588,265 128 none Pin Action + Action Roguelike
15 28 in 100 earned $100k+, from 109 launches 28 in 10031 hits $35,622 $453,513 109 1-hitAudience Pin 2D + Platformer
16 28 in 100 earned $100k+, from 102 launches 28 in 10029 hits $16,387 $676,474 102 none Pin Exploration + Sandbox
17 27 in 100 earned $100k+, from 117 launches 27 in 10032 hits $9,709 $811,677 117 none Pin FPS + First-Person
18 27 in 100 earned $100k+, from 147 launches 27 in 10040 hits $10,523 $811,677 147 none Pin Action + FPS
19 27 in 100 earned $100k+, from 114 launches 27 in 10031 hits $21,468 $730,648 114 Audience Pin Choices Matter + Story Rich
20 27 in 100 earned $100k+, from 152 launches 27 in 10041 hits $25,522 $614,301 152 Audience Pin Roguelite + Strategy
21 27 in 100 earned $100k+, from 115 launches 27 in 10031 hits $15,973 $361,641 115 Audience Pin RPG + Simulation
22 27 in 100 earned $100k+, from 119 launches 27 in 10032 hits $25,522 $599,192 119 Audience Pin Deckbuilding + Strategy
23 27 in 100 earned $100k+, from 135 launches 27 in 10036 hits $15,783 $349,150 135 Audience Pin Mystery + Story Rich
24 27 in 100 earned $100k+, from 184 launches 27 in 10049 hits $23,317 $724,652 184 Audience Pin Roguelike + Strategy
25 26 in 100 earned $100k+, from 205 launches 26 in 10054 hits $19,872 $425,002 205 none Pinned Immersive Sim + Simulation
Show 25 moreShowing 25 of 161 niches
green beats the base ratecoral below it bar: the chance; amber tick: the base rate1-hit one game holds over half the moneySmall under 50 launches in this viewAudience reads differently for Western players

Under 30 launches or 5 hits a chance is written as a count ("3 of 12"), never as odds. Typical year is the middle launch's first-year earnings. Lenses, the one-hit share and the audience split are measured across all prices. A game counts in every pair its tags make.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.