Comparables
LifetimeTop earners with these tags, est. lifetime grossFree until launch
Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Pick up to three tags and a price. Get a plain answer: your odds of a $100k first year, what launches like yours earned, what you are up against, and what to watch for.
12 of 27 Co-op + PvE launches at $10 to $20 earned $100k+ in their first year. That is better than the 19 in 100 for all indie launches at $10 to $20: about 2.4 times the rate.
12 of 27
12 of 27 launches: too few for a steady rate. Notch: 19 in 100 for all indie launches at $10 to $20.
$47,050
47% of the way to $100k. Half earned less. Notch: $9,226, every game at $10 to $20.
27 launches
At $10 to $20, in two years (about 14 a year). Busier than 72 in 100 tag pairs; the notch is the middle one.
345 games
Coming-soon games with these tags. More than 91 in 100 tag pairs. Highest on wishlists: Gunmetal Gothic (#599), Milo (#909).
The $100k line sits between the typical launch and the top quarter.
Co-op + PvE at $10 to $20 past the $100k line (squeezed to fit, not to scale) every game at $10 to $20
Clear.
Clear.
Only 27 launches at $10 to $20. A few games either way would move this a lot.
Clear.
Clear.
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Standard, West-facing view, Without the breakout, Last 18 months. Lenses use all prices.Earnings are estimated from store reviews, so the $100k line is soft: across the estimate's range, the share of all indie launches above it runs from about 5 to 8 in 100.
Indie paid launches 6 to 30 months old, measured 1 Oct 2026. Coming-soon counts from the store, 30 Sep 2026.
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Top earners with these tags, est. lifetime grossFree until launch
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.