Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Automobile Sim + Simulation
Automobile Sim + Simulation
Games tagged both Automobile Sim and Simulation: 209 indie paid launches, 26 of them earned $100k+ in their first year.
Showing Automobile Sim + Simulation priced $10 to $20, hiding samples under 30 launches. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it beats Automobile Sim and trails Simulation.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Automobile Sim + Simulation beats Automobile Sim and trails Simulation: 17.5 in 100 of its launches earned $100k+ priced $10 to $20, against 16.7 in 100 for Automobile Sim and 21.5 in 100 for Simulation.
That is about 0.9 times the 18.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 57 games tagged both Automobile Sim and Simulation priced $10 to $20. 17.5 in 100 of them earned $100k+, against 14.3 for Automobile Sim-only games and 21.7 for Simulation-only games, so the mix beats Automobile Sim alone and trails Simulation alone.
Both: 57 games priced $10 to $20; 17.5 in 100 earned $100k+, typical first-year earnings $8,601.
Circle areas follow launch counts; the gold overlap is exactly the pair's 57 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Automobile Sim + Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view202 of 209 launches | Without the breakout208 of 209 launches | Last 18 months100 of 209 launches |
|---|---|---|---|---|
| Launches counted | 20926 hits | 20226 hits | 20825 hits | 10011 hits |
| Earned $100k+ | 12.4 in 100 | 12.9 in 100 | 12.0 in 100 | 11.0 in 100 |
| Typical first-year earnings | $1,214top tenth $196,395+ | $1,214 | $1,214 | $1,002 |
| Chance against standard | the yardstick | +4.0%0.5 more in 100 | -3.2%0.4 fewer in 100 | -11.3%1.4 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -17.5%$212 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Automobile Sim and Simulation, 6 to 30 months old: 209 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 209 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Assetto Corsa EVO (20.4% of the money): 208 launches left.
Keeps only launches 18 months old or newer: 100 of 209.
Automobile Sim holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Automobile Sim | BaseStandardevery launch | West-facing view322 of 330 launches | Without the breakout329 of 330 launches | Last 18 months168 of 330 launches |
|---|---|---|---|---|
| Launches counted | 33030 hits | 32230 hits | 32929 hits | 16813 hits |
| Earned $100k+ | 9.1 in 1001 in 11 | 9.3 in 1001 in 11 | 8.8 in 1001 in 11 | 7.7 in 1001 in 13 |
| Typical first-year earnings | $808top tenth $78,116+ | $890 | $808 | $623 |
| Chance against standard | the yardstick | +2.2%0.2 more in 100 | -3.3%0.3 fewer in 100 | -15.4%1.4 fewer in 100 |
| Typical against standard | the yardstick | +10.1%$82 more | 0.0%no change | -22.9%$185 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Automobile Sim, 6 to 30 months old: 330 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 330 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Assetto Corsa EVO (19.6% of the money): 329 launches left.
Keeps only launches 18 months old or newer: 168 of 330.
Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Simulation | BaseStandardevery launch | West-facing view5,023 of 5,285 launches | Without the breakout5,284 of 5,285 launches | Last 18 months3,070 of 5,285 launches |
|---|---|---|---|---|
| Launches counted | 5,285435 hits | 5,023411 hits | 5,284434 hits | 3,070225 hits |
| Earned $100k+ | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 | 7.3 in 1001 in 14 |
| Typical first-year earnings | $982top tenth $69,988+ | $1,012 | $982 | $971 |
| Chance against standard | the yardstick | 0.0%no change | 0.0%no change | -11.0%0.9 fewer in 100 |
| Typical against standard | the yardstick | +3.1%$30 more | 0.0%no change | -1.1%$11 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.
Keeps only launches 18 months old or newer: 3,070 of 5,285.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Automobile Sim + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.