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on 2 Nov 2026

Niches / Post-apocalyptic + Simulation

Niche

Post-apocalyptic + Simulation

Games tagged both Post-apocalyptic and Simulation: 40 indie paid launches, 9 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Post-apocalyptic + Simulation priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with Post-apocalyptic and is too small to compare with Simulation.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Post-apocalyptic + Simulation is too small to compare with Post-apocalyptic and is too small to compare with Simulation: 6 of its 12 launches earned $100k+ priced $10 to $20, against 21.4 in 100 for Post-apocalyptic and 23.5 in 100 for Simulation.

Small sample: 12 launches, 6 hits.

TIEA tie
21.4in 100 earned
$100k+
Odds21.4 in 100
Typical earnings$17,551
Launches117 / 25 hits
Pair against ittoo few hits to compare
TIEA tie
This pairPost-apocalyptic + Simulation
6 of 12launches earned
$100k+ small
Odds6 of 12 launches
$1k+12 of 12 launches
$10k+10 of 12 launches
Launches12 / 6 hits
Expected20.5 in 100
TIEA tie
Tag twoSimulation
23.5in 100 earned
$100k+
Odds23.5 in 100
Typical earnings$15,885
Launches865 / 203 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2.5 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 12 games tagged both Post-apocalyptic and Simulation priced $10 to $20. 6 of 12 of them earned $100k+, against 18.1 in 100 for Post-apocalyptic-only games and 23.1 in 100 for Simulation-only games, so the mix is too small to compare with Post-apocalyptic alone and is too small to compare with Simulation alone.

Both: 12 games priced $10 to $20; 6 of 12 earned $100k+, odds by size $1k+ 12 of 12 launches · $10k+ 10 of 12 launches · $100k+ 6 of 12 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 12 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Infection Free Zoneleads this pair60.6%
PairInfection Free Zone60.6%
Post-apocalypticThe Forever Winter14.5%
SimulationSchedule I19.1%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Post-apocalyptic + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Infection Free Zone earned 60.6% of the estimated first-year money of the 40 Post-apocalyptic + Simulation launches.
  • Post-apocalyptic is led by The Forever Winter, with 14.5% of its money.
  • Simulation is led by Schedule I, with 19.1% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Post-apocalyptic + Simulation is one-hit market: one game earned over half the money. It holds in West-facing view.

Post-apocalyptic + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view38 of 40 launchesWithout the breakout39 of 40 launchesLast 18 months16 of 40 launches
Launches counted409 hits389 hits398 hits162 hits
Earned $100k+22.5 in 10023.7 in 10020.5 in 1002 of 16too few for a rate
Chance of $10k+43 in 100chance of $10k+; $1k+ 55 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+5.3%1.2 more in 100-8.8%2.0 fewer in 100-44.4%10.0 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Post-apocalyptic and Simulation, 12 to 36 months old: 40 launches.

Launches counted
409 hits
Earned $100k+
22.5 in 100
Chance of $10k+
43 in 100chance of $10k+; $1k+ 55 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
389 hits
Earned $100k+
23.7 in 100
Chance of $10k+
under 100 launches
Chance against standard
+5.3%1.2 more in 100
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, Infection Free Zone (60.6% of the money): 39 launches left. It moves the answer when that one game earned over half the money.

Launches counted
398 hits
Earned $100k+
20.5 in 100
Chance of $10k+
under 100 launches
Chance against standard
-8.8%2.0 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 16 of 40.

Launches counted
162 hits
Earned $100k+
2 of 16too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-44.4%10.0 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Post-apocalyptic and Simulation, 12 to 36 months old: 40 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Infection Free Zone (60.6% of the money): 39 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 16 of 40.

Post-apocalyptic holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Post-apocalyptic through every lens, all prices
Post-apocalypticBaseStandardevery launchWest-facing view465 of 485 launchesWithout the breakout484 of 485 launchesLast 18 months141 of 485 launches
Launches counted48558 hits46555 hits48457 hits14115 hits
Earned $100k+12.0 in 10011.8 in 10011.8 in 10010.6 in 100
Typical first-year earnings$1,071top tenth $128,786+$1,112$1,071$829
Chance against standardthe base-1.1%0.1 fewer in 100-1.5%0.2 fewer in 100-11.0%1.3 fewer in 100
Typical against standardthe base+3.8%$41 more0.0%no change-22.6%$242 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Post-apocalyptic, 12 to 36 months old: 485 launches.

Launches counted
48558 hits
Earned $100k+
12.0 in 100
Typical first-year earnings
$1,071top tenth $128,786+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 485 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
46555 hits
Earned $100k+
11.8 in 100
Typical first-year earnings
$1,112
Chance against standard
-1.1%0.1 fewer in 100
Typical against standard
+3.8%$41 more
Without the breakoutHolds

Drops the single biggest earner, The Forever Winter (14.5% of the money): 484 launches left. It moves the answer when that one game earned over half the money.

Launches counted
48457 hits
Earned $100k+
11.8 in 100
Typical first-year earnings
$1,071
Chance against standard
-1.5%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 141 of 485.

Launches counted
14115 hits
Earned $100k+
10.6 in 100
Typical first-year earnings
$829
Chance against standard
-11.0%1.3 fewer in 100
Typical against standard
-22.6%$242 less
Standard
Every indie paid launch tagged Post-apocalyptic, 12 to 36 months old: 485 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 485 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Forever Winter (14.5% of the money): 484 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 141 of 485.

Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view4,264 of 4,518 launchesWithout the breakout4,517 of 4,518 launchesLast 18 months1,367 of 4,518 launches
Launches counted4,518406 hits4,264387 hits4,517405 hits1,367121 hits
Earned $100k+9.0 in 1001 in 119.1 in 1001 in 119.0 in 1001 in 118.9 in 1001 in 11
Typical first-year earnings$926top tenth $82,841+$1,005$925$936
Chance against standardthe base+1.0%0.1 more in 100-0.2%no change-1.5%0.1 fewer in 100
Typical against standardthe base+8.5%$79 more-0.1%$1 less+1.1%$10 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 12 to 36 months old: 4,518 launches.

Launches counted
4,518406 hits
Earned $100k+
9.0 in 1001 in 11
Typical first-year earnings
$926top tenth $82,841+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 254 of 4,518 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,264387 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,005
Chance against standard
+1.0%0.1 more in 100
Typical against standard
+8.5%$79 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (19.1% of the money): 4,517 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,517405 hits
Earned $100k+
9.0 in 1001 in 11
Typical first-year earnings
$925
Chance against standard
-0.2%no change
Typical against standard
-0.1%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,367 of 4,518.

Launches counted
1,367121 hits
Earned $100k+
8.9 in 1001 in 11
Typical first-year earnings
$936
Chance against standard
-1.5%0.1 fewer in 100
Typical against standard
+1.1%$10 more
Standard
Every indie paid launch tagged Simulation, 12 to 36 months old: 4,518 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 254 of 4,518 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (19.1% of the money): 4,517 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,367 of 4,518.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Post-apocalyptic + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.