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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 2 Oct 2026

Niches / Programming + Simulation

Niche

Programming + Simulation

Games tagged both Programming and Simulation: 52 indie paid launches, 5 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Programming + Simulation priced $10 to $20, hiding samples under 30 launches. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

15 launches, under your minimum sample of 30.

Pick another price band, or lower the minimum sample.

--No reading
--too few
to read
Odds--
Typical earnings--
Launches23

23 launches, under your minimum sample of 30.

--No reading
This pairProgramming + Simulation
--too few
to read
Odds--
Typical earnings--
Launches15

15 launches, under your minimum sample of 30.

1STWinner
Tag twoSimulation
21.5in 100 earned
$100k+
Odds21.5 in 100
Typical earnings$14,573
Launches1,006 / 216 hits
Pairno reading
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 15 games tagged both Programming and Simulation priced $10 to $20. 26.7 in 100 of them earned $100k+, against 12.5 for Programming-only games and 21.4 for Simulation-only games, so games with both tags did better than games with either tag alone.

Both: 15 games priced $10 to $20; 26.7 in 100 earned $100k+, typical first-year earnings $16,192.

Circle areas follow launch counts; the gold overlap is exactly the pair's 15 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Kaizen: A Factory Storyleads this pair24.2%
PairKaizen: A Factory Story24.2%
ProgrammingKaizen: A Factory Story13.9%
SimulationSchedule I15.4%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Programming + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Kaizen: A Factory Story earned 24.2% of the estimated first-year money of the 52 Programming + Simulation launches.
  • It also leads Programming, with 13.9% of that tag's money.
  • Simulation is led by Schedule I, with 15.4% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Programming + Simulation is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Programming + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view52 of 52 launchesWithout the breakout51 of 52 launchesLast 18 months29 of 52 launches
Launches counted525 hits525 hits514 hits295 hits
Earned $100k+9.6 in 1001 in 109.6 in 1001 in 107.8 in 1001 in 1317.2 in 100
Typical first-year earnings$1,695top tenth $51,730+$1,695$1,456$1,877
Chance against standardthe yardstick0.0%no change-18.8%1.8 fewer in 100+79.2%7.6 more in 100
Typical against standardthe yardstick0.0%no change-14.1%$239 less+10.7%$182 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Programming and Simulation, 6 to 30 months old: 52 launches.

Launches counted
525 hits
Earned $100k+
9.6 in 1001 in 10
Typical first-year earnings
$1,695top tenth $51,730+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 52 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
525 hits
Earned $100k+
9.6 in 1001 in 10
Typical first-year earnings
$1,695
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Kaizen: A Factory Story (24.2% of the money): 51 launches left.

Launches counted
514 hits
Earned $100k+
7.8 in 1001 in 13
Typical first-year earnings
$1,456
Chance against standard
-18.8%1.8 fewer in 100
Typical against standard
-14.1%$239 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 29 of 52.

Launches counted
295 hits
Earned $100k+
17.2 in 100
Typical first-year earnings
$1,877
Chance against standard
+79.2%7.6 more in 100
Typical against standard
+10.7%$182 more
Standard
Every indie paid launch tagged both Programming and Simulation, 6 to 30 months old: 52 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 52 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Kaizen: A Factory Story (24.2% of the money): 51 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 29 of 52.

Programming is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Programming through every lens, all prices
ProgrammingBaseStandardevery launchWest-facing view92 of 92 launchesWithout the breakout91 of 92 launchesLast 18 months46 of 92 launches
Launches counted927 hits927 hits916 hits466 hits
Earned $100k+7.6 in 1001 in 137.6 in 1001 in 136.6 in 1001 in 1513.0 in 100
Typical first-year earnings$1,456top tenth $88,609+$1,456$1,214$2,785
Chance against standardthe yardstick0.0%no change-13.2%1.0 fewer in 100+71.1%5.4 more in 100
Typical against standardthe yardstick0.0%no change-16.6%$242 less+91.3%$1,329 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Programming, 6 to 30 months old: 92 launches.

Launches counted
927 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$1,456top tenth $88,609+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 92 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
927 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$1,456
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Kaizen: A Factory Story (13.9% of the money): 91 launches left.

Launches counted
916 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$1,214
Chance against standard
-13.2%1.0 fewer in 100
Typical against standard
-16.6%$242 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 46 of 92.

Launches counted
466 hits
Earned $100k+
13.0 in 100
Typical first-year earnings
$2,785
Chance against standard
+71.1%5.4 more in 100
Typical against standard
+91.3%$1,329 more
Standard
Every indie paid launch tagged Programming, 6 to 30 months old: 92 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 92 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Kaizen: A Factory Story (13.9% of the money): 91 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 46 of 92.

Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view5,023 of 5,285 launchesWithout the breakout5,284 of 5,285 launchesLast 18 months3,070 of 5,285 launches
Launches counted5,285435 hits5,023411 hits5,284434 hits3,070225 hits
Earned $100k+8.2 in 1001 in 128.2 in 1001 in 128.2 in 1001 in 127.3 in 1001 in 14
Typical first-year earnings$982top tenth $69,988+$1,012$982$971
Chance against standardthe yardstick0.0%no change0.0%no change-11.0%0.9 fewer in 100
Typical against standardthe yardstick+3.1%$30 more0.0%no change-1.1%$11 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.

Launches counted
5,285435 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982top tenth $69,988+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
5,023411 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,012
Chance against standard
0.0%no change
Typical against standard
+3.1%$30 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.

Launches counted
5,284434 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 3,070 of 5,285.

Launches counted
3,070225 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$971
Chance against standard
-11.0%0.9 fewer in 100
Typical against standard
-1.1%$11 less
Standard
Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 3,070 of 5,285.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Programming + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.