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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 2 Oct 2026

Niches / Psychological + Simulation

Niche

Psychological + Simulation

Games tagged both Psychological and Simulation: 74 indie paid launches, 0 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Psychological + Simulation priced under $5, hiding samples under 100 launches. This filter changes the answer: at all prices the pair trails both its tags; priced under $5 it has too few launches to read.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

54 launches, under your minimum sample of 100.

Pick another price band, or lower the minimum sample.

1STTied winner
Tag onemood tagPsychological
0.9in 100 earned
$100k+
Odds1 in 111
Typical earnings$545
Launches333 / 3 hits
Pairno reading
--No reading
This pairPsychological + Simulation
--too few
to read
Odds--
Typical earnings--
Launches54

54 launches, under your minimum sample of 100.

1STTied winner
Tag twoSimulation
1.0in 100 earned
$100k+
Odds1 in 100
Typical earnings$301
Launches2,542 / 26 hits
Pairno reading
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 200), typical $198, from 15,379 launches.each block is 0.5 in 100 all indie at under $5Psychological is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
All prices74 in pairUnder $554 in pair$5 to $1017 in pair$10 to $203: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 54 games tagged both Psychological and Simulation priced under $5. 0.0 in 100 of them earned $100k+, against 1.1 for Psychological-only games and 1.0 for Simulation-only games, so games with both tags did worse than games with either tag alone.

Both: 54 games priced under $5; 0.0 in 100 earned $100k+, typical first-year earnings $709.

Circle areas follow launch counts; the gold overlap is exactly the pair's 54 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Cat Named Mojaveleads this pair15.8%
PairCat Named Mojave15.8%
PsychologicalMouthwashing24.1%
SimulationSchedule I15.4%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Psychological + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Cat Named Mojave earned 15.8% of the estimated first-year money of the 74 Psychological + Simulation launches.
  • Psychological is led by Mouthwashing, with 24.1% of its money.
  • Simulation is led by Schedule I, with 15.4% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Psychological + Simulation is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Psychological + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view67 of 74 launchesWithout the breakout73 of 74 launchesLast 18 months44 of 74 launches
Launches counted740 hits670 hits730 hits440 hits
Earned $100k+0.0 in 1000.0 in 1000.0 in 1000.0 in 100
Typical first-year earnings$834top tenth $14,238+$889$709$303
Chance against standardthe yardstick0.0%no change0.0%no change0.0%no change
Typical against standardthe yardstick+6.6%$55 more-15.0%$125 less-63.7%$531 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Psychological and Simulation, 6 to 30 months old: 74 launches.

Launches counted
740 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$834top tenth $14,238+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 74 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
670 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$889
Chance against standard
0.0%no change
Typical against standard
+6.6%$55 more
Without the breakoutHolds

Drops the single biggest earner, Cat Named Mojave (15.8% of the money): 73 launches left.

Launches counted
730 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$709
Chance against standard
0.0%no change
Typical against standard
-15.0%$125 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 44 of 74.

Launches counted
440 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$303
Chance against standard
0.0%no change
Typical against standard
-63.7%$531 less
Standard
Every indie paid launch tagged both Psychological and Simulation, 6 to 30 months old: 74 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 74 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Cat Named Mojave (15.8% of the money): 73 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 44 of 74.

Psychological is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Psychological through every lens, all prices
PsychologicalBaseStandardevery launchWest-facing view505 of 541 launchesWithout the breakout540 of 541 launchesLast 18 months329 of 541 launches
Launches counted54126 hits50526 hits54025 hits32911 hits
Earned $100k+4.8 in 1001 in 215.1 in 1001 in 204.6 in 1001 in 223.3 in 1001 in 30
Typical first-year earnings$1,010top tenth $24,401+$1,010$1,010$666
Chance against standardthe yardstick+6.3%0.3 more in 100-4.2%0.2 fewer in 100-31.3%1.5 fewer in 100
Typical against standardthe yardstick0.0%no change0.0%no change-34.1%$344 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Psychological, 6 to 30 months old: 541 launches.

Launches counted
54126 hits
Earned $100k+
4.8 in 1001 in 21
Typical first-year earnings
$1,010top tenth $24,401+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 541 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
50526 hits
Earned $100k+
5.1 in 1001 in 20
Typical first-year earnings
$1,010
Chance against standard
+6.3%0.3 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Mouthwashing (24.1% of the money): 540 launches left.

Launches counted
54025 hits
Earned $100k+
4.6 in 1001 in 22
Typical first-year earnings
$1,010
Chance against standard
-4.2%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 329 of 541.

Launches counted
32911 hits
Earned $100k+
3.3 in 1001 in 30
Typical first-year earnings
$666
Chance against standard
-31.3%1.5 fewer in 100
Typical against standard
-34.1%$344 less
Standard
Every indie paid launch tagged Psychological, 6 to 30 months old: 541 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 541 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Mouthwashing (24.1% of the money): 540 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 329 of 541.

Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view5,023 of 5,285 launchesWithout the breakout5,284 of 5,285 launchesLast 18 months3,070 of 5,285 launches
Launches counted5,285435 hits5,023411 hits5,284434 hits3,070225 hits
Earned $100k+8.2 in 1001 in 128.2 in 1001 in 128.2 in 1001 in 127.3 in 1001 in 14
Typical first-year earnings$982top tenth $69,988+$1,012$982$971
Chance against standardthe yardstick0.0%no change0.0%no change-11.0%0.9 fewer in 100
Typical against standardthe yardstick+3.1%$30 more0.0%no change-1.1%$11 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.

Launches counted
5,285435 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982top tenth $69,988+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
5,023411 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,012
Chance against standard
0.0%no change
Typical against standard
+3.1%$30 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.

Launches counted
5,284434 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 3,070 of 5,285.

Launches counted
3,070225 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$971
Chance against standard
-11.0%0.9 fewer in 100
Typical against standard
-1.1%$11 less
Standard
Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 3,070 of 5,285.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Psychological + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.