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on 3 Oct 2026

Niches / Roguelite + Turn-Based Strategy

Niche

Roguelite + Turn-Based Strategy

Games tagged both Roguelite and Turn-Based Strategy: 205 indie paid launches, 22 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Roguelite + Turn-Based Strategy priced $10 to $20, hiding samples under 30 launches. This filter changes the answer: at all prices the pair is about level with Roguelite and is about level with Turn-Based Strategy; priced $10 to $20 it is about level with Roguelite and beats Turn-Based Strategy.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Roguelite + Turn-Based Strategy is about level with Roguelite and beats Turn-Based Strategy: 27.8 in 100 of its launches earned $100k+ priced $10 to $20, against 29.4 in 100 for Roguelite and 19.6 in 100 for Turn-Based Strategy.

That is about 1.4 times the 20.4 in 100 expected for any launch at this price.

TIEA tie
Tag oneRoguelite
29.4in 100 earned
$100k+
Odds29.4 in 100
Typical earnings$24,288
Launches381 / 112 hits
A tie, apart by1.6 in 100
TIEA tie
This pairRoguelite + Turn-Based Strategy
27.8in 100 earned
$100k+
Odds27.8 in 100
$1k+93 in 100
$10k+69 in 100
Launches54 / 15 hits
Expected20.4 in 100
3RDThird
19.6in 100 earned
$100k+
Odds19.6 in 100
Typical earnings$11,113
Launches276 / 54 hits
Pair leads by8.2 in 100
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 54 games tagged both Roguelite and Turn-Based Strategy priced $10 to $20. 27.8 in 100 of them earned $100k+, against 29.7 in 100 for Roguelite-only games and 17.6 in 100 for Turn-Based Strategy-only games, so the mix is about level with Roguelite alone and beats Turn-Based Strategy alone.

Both: 54 games priced $10 to $20; 27.8 in 100 earned $100k+, odds by size $1k+ 93 in 100 · $10k+ 69 in 100 · $100k+ 28 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 54 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

StarVadersleads this pair16.1%
PairStarVaders16.1%
RogueliteHades II14.6%
Turn-Based StrategyFor The King II8.9%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Roguelite + Turn-Based Strategy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • StarVaders earned 16.1% of the estimated first-year money of the 205 Roguelite + Turn-Based Strategy launches.
  • Roguelite is led by Hades II, with 14.6% of its money.
  • Turn-Based Strategy is led by For The King II, with 8.9% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Roguelite + Turn-Based Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite + Turn-Based Strategy through every lens, all prices
This pairBaseStandardevery launchWest-facing view179 of 205 launchesWithout the breakout204 of 205 launchesLast 18 months67 of 205 launches
Launches counted20522 hits17921 hits20421 hits678 hits
Earned $100k+10.7 in 10011.7 in 10010.3 in 10011.9 in 100
Typical first-year earnings$2,230top tenth $115,920+$2,768$2,230under 100 launches
Chance against standardthe base+9.3%1.0 more in 100-4.1%0.4 fewer in 100+11.3%1.2 more in 100
Typical against standardthe base+24.1%$538 more0.0%no changeunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Roguelite and Turn-Based Strategy, 12 to 36 months old: 205 launches.

Launches counted
20522 hits
Earned $100k+
10.7 in 100
Typical first-year earnings
$2,230top tenth $115,920+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 26 of 205 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
17921 hits
Earned $100k+
11.7 in 100
Typical first-year earnings
$2,768
Chance against standard
+9.3%1.0 more in 100
Typical against standard
+24.1%$538 more
Without the breakoutHolds

Drops the single biggest earner, StarVaders (16.1% of the money): 204 launches left. It moves the answer when that one game earned over half the money.

Launches counted
20421 hits
Earned $100k+
10.3 in 100
Typical first-year earnings
$2,230
Chance against standard
-4.1%0.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 67 of 205.

Launches counted
678 hits
Earned $100k+
11.9 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+11.3%1.2 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Roguelite and Turn-Based Strategy, 12 to 36 months old: 205 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 26 of 205 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, StarVaders (16.1% of the money): 204 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 67 of 205.

Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite through every lens, all prices
RogueliteBaseStandardevery launchWest-facing view1,871 of 2,007 launchesWithout the breakout2,006 of 2,007 launchesLast 18 months611 of 2,007 launches
Launches counted2,007186 hits1,871174 hits2,006185 hits61158 hits
Earned $100k+9.3 in 1001 in 119.3 in 1001 in 119.2 in 1001 in 119.5 in 1001 in 11
Typical first-year earnings$1,150top tenth $91,243+$1,207$1,150$1,177
Chance against standardthe base+0.3%no change-0.5%no change+2.4%0.2 more in 100
Typical against standardthe base+5.0%$57 more0.0%no change+2.3%$27 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,007 launches.

Launches counted
2,007186 hits
Earned $100k+
9.3 in 1001 in 11
Typical first-year earnings
$1,150top tenth $91,243+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 136 of 2,007 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,871174 hits
Earned $100k+
9.3 in 1001 in 11
Typical first-year earnings
$1,207
Chance against standard
+0.3%no change
Typical against standard
+5.0%$57 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (14.6% of the money): 2,006 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,006185 hits
Earned $100k+
9.2 in 1001 in 11
Typical first-year earnings
$1,150
Chance against standard
-0.5%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 611 of 2,007.

Launches counted
61158 hits
Earned $100k+
9.5 in 1001 in 11
Typical first-year earnings
$1,177
Chance against standard
+2.4%0.2 more in 100
Typical against standard
+2.3%$27 more
Standard
Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,007 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 136 of 2,007 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (14.6% of the money): 2,006 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 611 of 2,007.

Turn-Based Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Turn-Based Strategy through every lens, all prices
Turn-Based StrategyBaseStandardevery launchWest-facing view943 of 1,085 launchesWithout the breakout1,084 of 1,085 launchesLast 18 months350 of 1,085 launches
Launches counted1,08588 hits94380 hits1,08487 hits35026 hits
Earned $100k+8.1 in 1001 in 128.5 in 1001 in 128.0 in 1001 in 127.4 in 1001 in 13
Typical first-year earnings$929top tenth $65,680+$1,060$929$857
Chance against standardthe base+4.6%0.4 more in 100-1.0%0.1 fewer in 100-8.4%0.7 fewer in 100
Typical against standardthe base+14.1%$131 more0.0%no change-7.8%$72 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Turn-Based Strategy, 12 to 36 months old: 1,085 launches.

Launches counted
1,08588 hits
Earned $100k+
8.1 in 1001 in 12
Typical first-year earnings
$929top tenth $65,680+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 142 of 1,085 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
94380 hits
Earned $100k+
8.5 in 1001 in 12
Typical first-year earnings
$1,060
Chance against standard
+4.6%0.4 more in 100
Typical against standard
+14.1%$131 more
Without the breakoutHolds

Drops the single biggest earner, For The King II (8.9% of the money): 1,084 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,08487 hits
Earned $100k+
8.0 in 1001 in 12
Typical first-year earnings
$929
Chance against standard
-1.0%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 350 of 1,085.

Launches counted
35026 hits
Earned $100k+
7.4 in 1001 in 13
Typical first-year earnings
$857
Chance against standard
-8.4%0.7 fewer in 100
Typical against standard
-7.8%$72 less
Standard
Every indie paid launch tagged Turn-Based Strategy, 12 to 36 months old: 1,085 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 142 of 1,085 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, For The King II (8.9% of the money): 1,084 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 350 of 1,085.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Roguelite + Turn-Based Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.