Nichesdata 1 Oct 2026
Tag pairs matching "Real Time Tactics"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
Find a niche
Genres
1 named "Real Time Tactics"A genre page shows the genre on every board, with its best pairs.
Results
1 to 50, page 1Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Strategy + Real Time Tactics238 launches priced | $485+49.9% | +49.9% | 238 | 350+17% |
| RTS + Real Time Tactics103 launches priced | $685−5.8% | −5.8% | 103 | 149+15% |
| Real Time Tactics + 2D81 launches priced | $364+131.0% | +131.0% | 81 | 136+30% |
| Casual + Real Time Tactics93 launches priced | $202+66.5% | +66.5% | 93 | 125+9% |
| Tower Defense + Real Time Tactics86 launches priced | $293−3.4% | −3.4% | 86 | 112+7% |
| Real Time Tactics + 3D75 launches priced | $202−31.1% | −31.1% | 75 | 108+1% |
| Simulation + Real Time Tactics58 launches priced | $768+117.1% | +117.1% | 58 | 105+48% |
| Action + Real Time Tactics76 launches priced | $303+233.3% | +233.3% | 76 | 970% |
| Real Time Tactics + Wargame49 launches priced | $7280% | 0% | 49 | 73+16% |
| Real Time Tactics + Top-Down47 launches priced | $404+43.2% | +43.2% | 47 | 72+29% |
| PvP + Real Time Tactics30 launches priced | $484+59.7% | +59.7% | 30 | 64+42% |
| Tactical + Real Time Tactics31 launches priced | $304−49.9% | −49.9% | 31 | 49+32% |
| Action RTS + Real Time Tactics30 launches priced | $981−21.6% | −21.6% | 30 | 45+18% |
| Arcade + Real Time Tactics43 launches priced | $202+907.6% | +907.6% | 43 | 45−8% |
| Real Time Tactics + PvE38 launches priced | $313+29.1% | +29.1% | 38 | 45−2% |
| Puzzle + Real Time Tactics34 launches priced | $232+35.0% | +35.0% | 34 | 42+20% |
| Real Time Tactics + Grand StrategyNo price: under 30 launches | n/a | n/a | under 30 | 41+37% |
| Real Time Tactics + Roguelite43 launches priced | $846−56.9% | −56.9% | 43 | 41−18% |
| Fantasy + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 40+122% |
| RPG + Real Time Tactics33 launches priced | $263−62.3% | −62.3% | 33 | 40−15% |
| Real Time Tactics + Auto BattlerNo price: under 30 launches | n/a | n/a | under 30 | 37+16% |
| Real Time Tactics + Base BuildingNo price: under 30 launches | n/a | n/a | under 30 | 34+26% |
| Roguelike + Real Time Tactics33 launches priced | $647+1.6% | +1.6% | 33 | 34−17% |
| Real Time Tactics + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 330% |
| Real Time Tactics + MultiplayerNo price: under 30 launches | n/a | n/a | under 30 | 32+14% |
| Real Time Tactics + CuteNo price: under 30 launches | n/a | n/a | under 30 | 31+24% |
| Real Time Tactics + MilitaryNo price: under 30 launches | n/a | n/a | under 30 | 31+41% |
| Turn-Based Strategy + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 31+11% |
| Card Game + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 29+7% |
| Real Time Tactics + ColorfulNo price: under 30 launches | n/a | n/a | under 30 | 29+7% |
| Real Time Tactics + MedievalNo price: under 30 launches | n/a | n/a | under 30 | 29+12% |
| Real Time Tactics + Pixel Graphics31 launches priced | $404+43.2% | +43.2% | 31 | 29−22% |
| Sandbox + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 28+47% |
| Shooter + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 28+12% |
| Real Time Tactics + Card BattlerNo price: under 30 launches | n/a | n/a | under 30 | 27+35% |
| Adventure + Real Time Tactics35 launches priced | $304−46.3% | −46.3% | 35 | 26−33% |
| Real Time Tactics + First-PersonNo price: under 30 launches | n/a | n/a | under 30 | 26+44% |
| Real Time Tactics + ManagementNo price: under 30 launches | n/a | n/a | under 30 | 26+4% |
| Real Time Tactics + Resource ManagementNo price: under 30 launches | n/a | n/a | under 30 | 26+86% |
| War + Real Time Tactics31 launches priced | $2,225n/a | n/a | 31 | 26−24% |
| Real Time Tactics + Action-AdventureNo price: under 30 launches | n/a | n/a | under 30 | 25−22% |
| Real Time Tactics + ExplorationNo price: under 30 launches | n/a | n/a | under 30 | 24−25% |
| Real Time Tactics + Strategy RPGNo price: under 30 launches | n/a | n/a | under 30 | 24−20% |
| Board Game + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 23+44% |
| Real Time Tactics + City BuilderNo price: under 30 launches | n/a | n/a | under 30 | 23−23% |
| Real Time Tactics + Immersive SimNo price: under 30 launches | n/a | n/a | under 30 | 23+64% |
| Real Time Tactics + Sci-fiNo price: under 30 launches | n/a | n/a | under 30 | 23+28% |
| Building + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 21−16% |
| Real Time Tactics + EconomyNo price: under 30 launches | n/a | n/a | under 30 | 21+425% |
| Real Time Tactics + Tactical RPGNo price: under 30 launches | n/a | n/a | under 30 | 21−19% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.