Nichesdata 1 Oct 2026
13,333 tag pairs, each a market of its own
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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51 to 100, page 2Ordered by price: the median estimated first-year revenue of indie paid launches. Only niches with 30 or more launches in the last four quarters have a price, so niches without one are not in this order.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Sandbox + City Builder77 launches priced | $11,539−1.8% | −1.8% | 77 | 92+8% |
| Building + Colony Sim47 launches priced | $11,539−32.7% | −32.7% | 47 | 44−17% |
| City Builder + Base Building73 launches priced | $11,537−61.6% | −61.6% | 73 | 109+33% |
| Simulation + Online Co-Op68 launches priced | $11,028−43.2% | −43.2% | 68 | 133+60% |
| Realistic + Economy31 launches priced | $10,955n/a | n/a | 31 | 37+16% |
| Co-op + Action Roguelike41 launches priced | $10,633+66.6% | +66.6% | 41 | 58+38% |
| Action Roguelike + Bullet Heaven54 launches priced | $10,417+73.9% | +73.9% | 54 | 217+302% |
| Driving + Exploration30 launches priced | $10,408+182.6% | +182.6% | 30 | 42+35% |
| Hack and Slash + Female Protagonist30 launches priced | $10,327+94.4% | +94.4% | 30 | 52+30% |
| Sandbox + Colony Sim34 launches priced | $10,018−62.6% | −62.6% | 34 | 53+51% |
| Life Sim + Management139 launches priced | $9,996−58.0% | −58.0% | 139 | 204+28% |
| Capitalism + Life Sim33 launches priced | $9,996+52.0% | +52.0% | 33 | 50+22% |
| First-Person + Economy56 launches priced | $9,961−40.7% | −40.7% | 56 | 91+49% |
| Survival + Colony Sim30 launches priced | $9,881−54.7% | −54.7% | 30 | 35+13% |
| Crafting + Resource Management44 launches priced | $9,793+137.3% | +137.3% | 44 | 96+96% |
| Story Rich + Historical33 launches priced | $9,685−2.5% | −2.5% | 33 | 53+26% |
| Roguelite + Roguelike Deckbuilder74 launches priced | $9,655−42.5% | −42.5% | 74 | 161+96% |
| City Builder + Economy48 launches priced | $9,561−49.5% | −49.5% | 48 | 64+23% |
| Management + Cozy33 launches priced | $9,508−85.8% | −85.8% | 33 | 77+133% |
| Simulation + Multiplayer122 launches priced | $8,980−17.4% | −17.4% | 122 | 253+49% |
| Story Rich + Investigation70 launches priced | $8,903+115.9% | +115.9% | 70 | 96+25% |
| Crafting + Base Building79 launches priced | $8,901−65.9% | −65.9% | 79 | 125+45% |
| Sandbox + Cozy37 launches priced | $8,901−27.9% | −27.9% | 37 | 73+92% |
| Tower Defense + City Builder32 launches priced | $8,800+1514.9% | +1514.9% | 32 | 43+23% |
| RPG + Farming Sim48 launches priced | $8,789+6.0% | +6.0% | 48 | 44−19% |
| Immersive Sim + Management136 launches priced | $8,720−46.2% | −46.2% | 136 | 195+23% |
| Turn-Based Combat + Roguelike Deckbuilder31 launches priced | $8,699−52.9% | −52.9% | 31 | 51+50% |
| Strategy + Roguelike Deckbuilder104 launches priced | $8,599−8.8% | −8.8% | 104 | 217+81% |
| Deckbuilding + Auto Battler42 launches priced | $8,457+15.2% | +15.2% | 42 | 66+40% |
| Crafting + Life Sim37 launches priced | $8,451−80.1% | −80.1% | 37 | 65+44% |
| Casual + Job Simulator30 launches priced | $8,442n/a | n/a | 30 | 54+69% |
| City Builder + Resource Management56 launches priced | $8,364−66.0% | −66.0% | 56 | 73+20% |
| Building + Automation46 launches priced | $8,282−45.4% | −45.4% | 46 | 101+91% |
| City Builder + Management73 launches priced | $8,270−74.7% | −74.7% | 73 | 95+17% |
| Roguelike + Roguelike Deckbuilder99 launches priced | $8,252−27.3% | −27.3% | 99 | 221+99% |
| Cooking + Management44 launches priced | $8,235−91.6% | −91.6% | 44 | 75+47% |
| Family Friendly + Life Sim33 launches priced | $8,099+108.4% | +108.4% | 33 | 37−5% |
| Turn-Based Strategy + Story Rich41 launches priced | $8,097+216.7% | +216.7% | 41 | 43−19% |
| RPG + Difficult40 launches priced | $8,092+19.0% | +19.0% | 40 | 39−11% |
| Deckbuilding + Roguelike Deckbuilder105 launches priced | $8,092−36.6% | −36.6% | 105 | 232+100% |
| RPG + Resource Management30 launches priced | $8,050+67.6% | +67.6% | 30 | 62+72% |
| Exploration + Multiplayer74 launches priced | $8,001+44.4% | +44.4% | 74 | 137+63% |
| Online Co-Op + Action Roguelike36 launches priced | $7,946−80.8% | −80.8% | 36 | 72+76% |
| Action + Mechs32 launches priced | $7,859+223.8% | +223.8% | 32 | 46+24% |
| Relaxing + Economy49 launches priced | $7,828+104.8% | +104.8% | 49 | 115+121% |
| Sandbox + Life Sim78 launches priced | $7,791+40.7% | +40.7% | 78 | 156+63% |
| Building + Economy95 launches priced | $7,770−27.3% | −27.3% | 95 | 122+14% |
| Building + Immersive Sim51 launches priced | $7,644−45.8% | −45.8% | 51 | 53−17% |
| Economy + Management212 launches priced | $7,576+9.8% | +9.8% | 212 | 458+94% |
| Open World + Crafting60 launches priced | $7,487−79.3% | −79.3% | 60 | 105+54% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.