Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Nichesdata 1 Oct 2026

Tag pairs matching "Linear"

A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.

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Ordered by how many games launched in the last 12 months.

Tag pairs matching "Linear". Releases in the last 12 months.
NichePrice / YoYYoYLaunches pricedReleases, 12 mo
2D + Linear244 launches priced$303−15.4%−15.4%244347+14%
Casual + Linear199 launches priced$242−20.2%−20.2%199324+17%
Adventure + Linear177 launches priced$323−23.9%−23.9%177262+17%
Action + Linear171 launches priced$242−40.0%−40.0%171249+15%
3D + Linear174 launches priced$303−40.0%−40.0%174242+5%
Puzzle + Linear162 launches priced$485+49.9%+49.9%162212+5%
First-Person + Linear147 launches priced$707−12.5%−12.5%147175−2%
Horror + Linear121 launches priced$808−13.0%−13.0%121153+6%
Pixel Graphics + Linear95 launches priced$303−6.3%−6.3%95138+20%
Exploration + Linear94 launches priced$717−19.3%−19.3%94129−2%
Story Rich + Linear95 launches priced$910+40.5%+40.5%95129+9%
Platformer + Linear95 launches priced$303−24.8%−24.8%95126+8%
Arcade + Linear85 launches priced$182−75.6%−75.6%85121+11%
2D Platformer + Linear75 launches priced$242−31.4%−31.4%75113+20%
Cute + Linear75 launches priced$647−49.6%−49.6%75109+24%
Psychological Horror + Linear82 launches priced$1,111−0.1%−0.1%82104+11%
Action-Adventure + Linear62 launches priced$262−66.8%−66.8%6295+9%
Walking Simulator + Linear66 launches priced$1,565+0.7%+0.7%6692+15%
Relaxing + Linear55 launches priced$303+66.9%+66.9%5585+16%
Exploration + Nonlinear50 launches priced$2,373+68.3%+68.3%5077+35%
Shooter + Linear52 launches priced$324−33.0%−33.0%5276+12%
Colorful + Linear63 launches priced$324−5.5%−5.5%6375−6%
Simulation + Linear43 launches priced$303−31.8%−31.8%4374+32%
Strategy + Linear38 launches priced$81−55.4%−55.4%3870+52%
Adventure + Nonlinear37 launches priced$2,003+1.1%+1.1%3769+68%
Visual Novel + Linear31 launches priced$848+50.0%+50.0%3169+41%
Funny + Linear54 launches priced$515+54.7%+54.7%5467+6%
Point & Click + Linear62 launches priced$769−4.9%−4.9%6263−16%
Top-Down + Linear42 launches priced$152−64.2%−64.2%42630%
Female Protagonist + Linear40 launches priced$799+31.6%+31.6%4057+14%
Puzzle Platformer + Linear31 launches priced$243+20.2%+20.2%3155+62%
Hidden Object + Linear53 launches priced$727−10.1%−10.1%5354−16%
RPG + Linear30 launches priced$621+263.1%+263.1%3054+38%
Stylized + Linear30 launches priced$758+39.0%+39.0%3053+39%
Linear + IncrementalNo price: under 30 launchesn/an/aunder 3050+61%
Realistic + LinearNo price: under 30 launchesn/an/aunder 3050+72%
Side Scroller + Linear37 launches priced$303−25.0%−25.0%3750−6%
Family Friendly + LinearNo price: under 30 launchesn/an/aunder 3049+40%
Sci-fi + LinearNo price: under 30 launchesn/an/aunder 3049+36%
Third Person + Linear31 launches priced$121−40.1%−40.1%3148+14%
Dark + Linear35 launches priced$707+16.8%+16.8%3547+2%
Linear + Interactive FictionNo price: under 30 launchesn/an/aunder 3047+57%
Surreal + Linear32 launches priced$708−14.6%−14.6%3247+31%
Fantasy + Linear38 launches priced$364+81.0%+81.0%3845−15%
2D + Nonlinear40 launches priced$860−39.2%−39.2%4044−6%
FPS + LinearNo price: under 30 launchesn/an/aunder 3042+31%
Minimalist + LinearNo price: under 30 launchesn/an/aunder 3042+20%
PvE + Linear41 launches priced$202−55.5%−55.5%4142−19%
3D Platformer + Linear36 launches priced$260+28.6%+28.6%3641−15%
Retro + LinearNo price: under 30 launchesn/an/aunder 3041+37%

How to read this

Price
Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
Releases
Games released in the last 12 months, with the change on the 12 months before.
Boards
Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
Method
Every definition and threshold is on the method page.
Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.